Draw a Scene: A Collaborative Team Icebreaker

Kickstart your remote meetings with this energizing drawing activity that gets everyone engaged and collaborating within minutes. Draw a Scene is a simple yet powerful icebreaker where team members collectively create an illustration—revealing insights about team dynamics while having fun.

What Is Draw a Scene?

Draw a Scene is a collaborative visual exercise where your entire team works together to create a single illustration. Beyond just being an engaging way to start a meeting, this activity serves as a microcosm of your team's collaboration style, decision-making processes, and communication patterns.

The beauty of this exercise lies in its simplicity: there are minimal rules, leaving space for the team to self-organize and create their own process. How the team approaches this seemingly straightforward task often mirrors how they work together on actual project challenges.

Benefits & When to Use

  • Energizes remote teams at the beginning of retrospectives or planning sessions
  • Breaks down communication barriers by engaging team members in a non-verbal, creative activity
  • Reveals hidden team dynamics through observation of how decisions are made and work is divided
  • Creates a low-pressure environment for introverts to contribute equally
  • Generates talking points that can lead into more structured meeting activities

This activity is particularly effective when introducing new team members, after a period of challenging work, or when you notice communication patterns that could use refreshing.

How to Run a Draw a Scene Session

  1. Set up the activity (2 minutes)

    • Start a meeting to become the facilitator and enable the Marker Pen tool
    • Announce that everyone will be creating one drawing together
  2. Choose a theme (3 minutes)

    • Either provide a prompt (see suggestions below) or facilitate a quick team decision on what to draw
    • For development teams, consider themes that relate to your work environment or team impact
  3. Establish ground rules (2 minutes)

    • Decide as a group: Will you plan first or just start drawing?
    • Will there be any coordination of who draws what, or is it free-form?
    • Emphasize that artistic skill is not important—participation is
  4. Draw together (5-10 minutes)

    • Set a timer and encourage everyone to contribute to the drawing
    • Observe how the team coordinates (or doesn't) as they work
  5. Reflect and discuss (5 minutes)

    • Once time is up, ask everyone to step back and observe the creation
    • Facilitate a brief discussion about the process:
      • How did decisions get made?
      • Did anyone take leadership roles?
      • Were there any interesting moments of collaboration?
      • Does the drawing process reflect how you work on real projects?

Recommended Drawing Themes

  • The perfect (or worst!) working environment for the team - Reveals what team members value in their workspace
  • The team's effect on the world / customers / company - Highlights how members view their collective impact
  • A parallel universe without retrospectives - A fun way to reinforce the value of reflection practices
  • Your product as a physical object or character - Encourages creative thinking about your work

Tips for a Successful Session

  • If the team hesitates to start, add the first mark yourself to break the ice
  • For larger teams, consider having members take turns or establish a loose system for contribution
  • Observe but don't interfere with the emergent process—the way the team self-organizes is part of what makes this activity valuable
  • Keep the session light and fun; emphasize that the final product is less important than the collaborative process
  • Use the drawing as a metaphorical reference point later in the meeting if relevant themes emerge

Remember that this activity works as both an energizer and a mirror for team dynamics—the insights gained can naturally flow into your main meeting agenda.